﻿using System;

namespace ParticlePlayground
{
	// Token: 0x02000170 RID: 368
	public enum MANIPULATORTYPEC
	{
		// Token: 0x040008F0 RID: 2288
		None,
		// Token: 0x040008F1 RID: 2289
		Attractor,
		// Token: 0x040008F2 RID: 2290
		AttractorGravitational,
		// Token: 0x040008F3 RID: 2291
		Repellent,
		// Token: 0x040008F4 RID: 2292
		Property,
		// Token: 0x040008F5 RID: 2293
		Combined,
		// Token: 0x040008F6 RID: 2294
		Vortex
	}
}
